Because I'm rather OCD, I like my emulated games to feel as native to my PC as I can make them. I use LaunchBox to manage this library, along with my games from Steam and other places. I've played through a handful of hacks and even applied a few tweaks for my own enjoyment.įor the record, I'm not new to the world of emulation for retro-games, having a moderate library of classic titles and others from my own childhood. Well, within the last few months, I've discovered the wonderful world of ROM-hacking, Super Metroid in particular, and I've been dripping with excitement ever since. But I'd rather my work not suffer the same DCMA-based fate as the aforementioned love-letter to the franchise. Having a fair bit of experience with the Unity Game Engine (in which I am developing my own game), I've considered attempting a fan remake myself, perhaps something along the lines of the fantastic AM2R (which you you can still find with a brief google search, BTW). Seriously, it's one of the handful of retro games who's mechanics haven't aged almost at all, and yet the only official version of the game that exists is the original from 24 years ago. (TBH, you've probably already read this part whereever you downloaded this project.)Īs Super Metroid is one of my favorite games of all time, and it makes me bit sad sad that this genre-defining classic hasn't seen a remake since. QIAWBFAIIDATH (Questions I Assume Will Be Frequently Asked If I Don't Answer Them Here) Sorry if this is too dumbed down for you. Google it.ĭISCLAIMER 3: This README is designed for someone not TOO familiar with emulation and ROM-Hacking. I'm just a fan.ĭISCLAIMER 2: Super Metroid ROM not included. I have no affiliation with them, nor do I have any legal rights or ownership over the aforementioned properties. GBAtemp News Article | RetroRGB # GBATemp.DISCLAIMER: 'Super Metroid' and the entire 'Metroid' franchise are the intellectual property of Nintendo Co., Ltd. Perhaps even an eventual possibility of combining Link to the Past with Super Metroid to make a PC port of the Combo Randomizer? Check out the github page if you are interested in the links below. Then a great deal of enhancements and playability options could be in store in future updates and/or project forks. However if precedence from previous works are anything to heed from, i.e. The game is playable albeit limited in controls, and will take further development to see its true potential. Though please keep in mind that this project is still in the early stages of development. Those OS supported options include Windows, MacOS, and Linux. This is done by essentially taking the Assembly code used when programing the game for the Super Famicom/Super Nintendo, and compiling or translating the code if you will into a C based language suitable for modern computer operating systems (OS). Super Metroid is now in the same position being available to play via extracting its game assets in conjunction with the github materials and subsequent compilation. Like Zelda Densetsu Kamigami no Triforce (The Legend of Zelda A Link to the Past) released a few months prior. The master crafted video game art piece known as Super Metroid is now available as a port on Personal Computers (PC).
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